Well, what do you expect from such a plugin? My expactation was, that I can drive the input of the channel (use the plugin as the first one in the plugin chain) like on an analog console. Well, that’s why I only turned the channel knobs. No change in sound is happening when turning the input gain and saturation knob. The group channels of the VCC do not work. I had to reinstall the libarary manually twice and now I got it working. The plugin need that bridge to work properly. The first thing which occured was a malfunction of the C++ Windows 2008 libarary. I use the plugin in connection with my samplitude 11 pro as a VST32bit version. You get a channel plugin and a group plugin (where you can hook up all the groups together and activate them all at the same time). This plugin should emulate (or emulates) 4 consoles (API, RND, Valve and a discrete console). The currently available version is only in beta (beta 2). Steven Slate sold us this plugin one year ago and then they had some serious problems during development (or at least, that’s what I get after the long delay). As we all know, he released the fantastic AirEq when working for/as Eiosis. Fabrice Gabriel (Eiosis) is the brain beind these stuff. Steven Slate is the producer of these plugins.
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